THE EFFECT OF USING DESCRIBE AND IDENTIFY GAME TOWARD SPEAKING ABILITY OF THE SECOND GRADE STUDENTS AT SMPN 6 PEKANBARU

Mairiza Devina, (2014) THE EFFECT OF USING DESCRIBE AND IDENTIFY GAME TOWARD SPEAKING ABILITY OF THE SECOND GRADE STUDENTS AT SMPN 6 PEKANBARU. Skripsi thesis, Universitas Islam Negeri Sultan Syarif Kasim Riau.

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Abstract

This research was conducted at SMPN 6 Pekanbaru. English has been taught by the teacher at SMPN 6 Pekanbaru by using conventional teaching strategy to improve students’ speaking ability. Ideally, the students did not have any problems about speaking. But, in fact some of them were still unable to speak well. They used grammar incorrectly when speaking English. They had lack of vocabulary to produce language orally. Besides, they have a lot of errors in pronouncing the English words that makes the difficult understanding and need frequent repetition to understand it. Lastly, for the fluency aspect, they speak very slow and not smooth. The objectives of the research were to know the students’ speaking ability taught without and by using Describe and Identify game and to know the significant effect of using Describe and Identify game toward students’ speaking ability The type of the research used was quasi-experimental research. The writer used pre-test post-test non-equivalent group design. The population of this research was all of the second year students. The writer used cluster sampling by taking two classes only as sample, VIII.8 consisted of 28 students as an experimental class, and VIII.9 consisted of 28 students as a control class. The technique of collecting data was test. The test was used to know the students’ speaking ability. The first step was done by giving pre-test to both of classes. Then the writer gave treatment to experimental class for 6 meetings, while the control class was given the conventional teaching strategy. In the next step, the writer gave post-test to both of classes. And the writer statistically analyzed the data by using SPSS 16.0 version. Based on data analysis, the writer found that to is 7.789 and higher than ttable 2.01 in significant level of 5% and 2.68 in 1%, 2.01 < 7.789 > 2.68, so it can be concluded that Ha accepted, Ho rejected. It means that there was significant effect of using describe and identify game toward speaking ability of the second grade students at SMPN 6 Pekanbaru. The writer concluded that teaching speaking by using describe and identify game was effective to be used for improving the students’ speaking ability

Item Type: Thesis (Skripsi)
Subjects: 300 Ilmu Sosial > 370 Pendidikan > 373 Pendidikan Tingkat Sekolah Lanjutan > 373.236 Sekolah Menengah Pertama, SMP
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: Ms Mutiara Jannati
Date Deposited: 03 May 2016 16:47
Last Modified: 03 May 2016 16:47
URI: http://repository.uin-suska.ac.id/id/eprint/4218

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